Week 2 project in Unity where I constructed a template for a scene. To enrich my scene, I imported objects or a large environment and 3D models from Sketchfab and optionally incorporated models from the Unity Asset Store. After meticulously assembling these elements, I created also objects in Unity added box colliders and I published my creation to my 'Creator Toolkit' page and proceeded to develop a space grounded in the assembled package, effectively bringing my virtual world to fruition :-)
Release Date
January 26, 2024